What is Computational photography

What is Computational photography


According to wikipedia, Computational photography refers to digital image capture and processing techniques that use digital computation instead of optical processes. Computational photography can improve the capabilities of a camera, or introduce features that were not possible at all with film based photography, or reduce the cost or size of camera elements. Examples of computational photography include in-camera computation of digital panoramas, high-dynamic-range images, and light field cameras. Light field cameras use novel optical elements to capture three dimensional scene information which can then be used to produce 3D images, enhanced depth-of-field, and selective de-focusing (or "post focus"). Enhanced depth-of-field reduces the need for mechanical focusing systems. All of these features use computational imaging techniques.

In other words we can say:
The technology who enhanced the image or photos taken by the cameras, in this technology many cameras are used to take the more images after that all images are process using following technology:


1.Computer vision
2.Image progressing
3.Hardwar
4.Computer graphics


We can say Computational Photography is using Camera With Brain
MORE CAMERA = MORE DATA -> MORE DATA = BETTER PICTURE
Lytro was the first camera based on this principle, but unfortunately it fails.
After that, Light16 try to work on same principle but, we rarely heard about this. So I don’t have to say anything more regarding this.


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